• 0-30 SEC
  • 31-60 SEC
  • > 61 SEC
  • LOOPS ONLY
  • ALL RESULTS

A Childs Wonder

Magical and wondrous 'neo classical/disneyesque piece. Some elements of Thomas Newman's cinematic fairy tale themes of enchantment and wonder. Plucked harp, bells and the orchestral palate create that magical mystical fairy tale theme and dreamlike mood. 60 and 30 edits also available.

Cartoon No1

Short, funny-sneaky score with pizzicato strings, flutes and plenty of effects. Perfect for cartoons, comedy and children.

Deadly Gambit

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Double Agent

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Going Deep Undercover

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

After Hours

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Stealth Mode

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Life Or Death

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Secret Files

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Data Breach

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Hushed Conversation

Spying, sneaking and scheming. Dramatic without being overblown, this cue take you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.

Spy Stuff

Spying, sneaking and scheming. Dramatic without being overblown, this cue takes you into back alleys, hushed conversations and the world of espionage. Sound design elements add to the moody atmosphere.
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Yann Keerim
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