• 0-30 SEC
  • 31-60 SEC
  • > 61 SEC
  • LOOPS ONLY
  • ALL RESULTS

The Challenge Loop E

Typical reality TV cue driven by staccato spiccato strings and percussions like toms and taikos. Big drum hits and french horns added in the last section to enhance the feeling. Great to stimulate the audience, to prepare for the action. A gong in the end. Also great as suspense and tension bed.

The Challenge Loop C

Typical reality TV cue driven by staccato spiccato strings and percussions like toms and taikos. Big drum hits and french horns added in the last section to enhance the feeling. Great to stimulate the audience, to prepare for the action. A gong in the end. Also great as suspense and tension bed.

The Challenge Loop D

Typical reality TV cue driven by staccato spiccato strings and percussions like toms and taikos. Big drum hits and french horns added in the last section to enhance the feeling. Great to stimulate the audience, to prepare for the action. A gong in the end. Also great as suspense and tension bed.

The Challenge Loop B

Typical reality TV cue driven by staccato spiccato strings and percussions like toms and taikos. Big drum hits and french horns added in the last section to enhance the feeling. Great to stimulate the audience, to prepare for the action. A gong in the end. Also great as suspense and tension bed.

The Challenge Loop A

Typical reality TV cue driven by staccato spiccato strings and percussions like toms and taikos. Big drum hits and french horns added in the last section to enhance the feeling. Great to stimulate the audience, to prepare for the action. A gong in the end. Also great as suspense and tension bed.

Kombat

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Kombat (No Siren)

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Kombat (No Sfx)

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Kombat (No Sfx No Siren)

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Kombat (Groove)

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Kombat (60sec)

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Kombat (30sec)

Heavy, hard hitting track, perfect as theme cue, intense action and chase scenes, films, videogames and trailers. Provides dynamic impression, a sense of action and movement, futuristic. Distorted guitars, drums, bass, many synths and big impacts. Various edits also available.

Epic Cinematic Action War Percussion - Big Powerful Drums

Orchestral and ethnic (African / Japanese) drums in a big, epic mix for an extreme sports video, a nature documentary or an epic cinematic trailer.

Dubstep

This one is a powerful modern track in the style of dubstep with your typical wobbles and sawtooth.

Dramatic

A very epic track, that starts slow with a solitary piano and builds up to a massiveness full of emotion and heroism deep feelings. Perfect for trailer, video games, films.

Mission Possible No Drums

Orchestral Electronic Hybrid track, many percussive elements join arpeggiators and pulsing synths enhancing the rhythmic. Dark mood with a bit of suspense building, a texture of ostinato strings. Nice guitar riffs and rhythmic. Has a suspense rest in the middle then build to a big end.

Mission Possible Loop A

Orchestral Electronic Hybrid track, many percussive elements join arpeggiators and pulsing synths enhancing the rhythmic. Dark mood with a bit of suspense building, a texture of ostinato strings. Nice guitar riffs and rhythmic. Has a suspense rest in the middle then build to a big end.

Mission Possible Loop D

Orchestral Electronic Hybrid track, many percussive elements join arpeggiators and pulsing synths enhancing the rhythmic. Dark mood with a bit of suspense building, a texture of ostinato strings. Nice guitar riffs and rhythmic. Has a suspense rest in the middle then build to a big end.

Mission Possible Loop C

Orchestral Electronic Hybrid track, many percussive elements join arpeggiators and pulsing synths enhancing the rhythmic. Dark mood with a bit of suspense building, a texture of ostinato strings. Nice guitar riffs and rhythmic. Has a suspense rest in the middle then build to a big end.

Mission Possible

Orchestral Electronic Hybrid track, many percussive elements join arpeggiators and pulsing synths enhancing the rhythmic. Dark mood with a bit of suspense building, a texture of ostinato strings. Nice guitar riffs and rhythmic. Has a suspense rest in the middle then build to a big end.

Mission Possible No Synth

Orchestral Electronic Hybrid track, many percussive elements join arpeggiators and pulsing synths enhancing the rhythmic. Dark mood with a bit of suspense building, a texture of ostinato strings. Nice guitar riffs and rhythmic. Has a suspense rest in the middle then build to a big end.
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Yann Keerim
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